![]() ![]() Unfortunately, this leaves some structures like fossils on Bedrock and ruined portals that spawn underground, which will require some manual effort to find. In other cases, like mineshafts, strongholds and nether fortresses, the structures can easily be found by searching at different heights at the given x/z coordinates. For structures that always generate on the surface or seafloor, this shouldn't be an issue. The y coordinate isn't shown for every feature. Since those structures are small, often buried, and can be offset 10-20 blocks from the chunk center, you might have to do some searching/digging to find them. Various other structures such as villages and igloos can sometimes fail to generate in-game as well, but this should happen far less frequently than for the features mentioned above.įor some features like fossils, ruined portals and trail ruins the app currently only points to the center of the chunk they're generated in. Desert & Jungle Temples on Java Edition 1.18+.Amethyst Geodes (near caves, mineshafts, etc.).End City Ships, and End Cities in general on Bedrock Edition.Many features are not 100% accurate, i.e., locations can be wrong or missing. Near coasts, ocean and river biomes often have land, while land biomes can be underwater. This is not a bug, but because the map shows the underlying biomes instead of the exact terrain. The coastlines for versions 1.18 and above don't match up perfectly. Always select the version that was used to generate the chunks you're looking at. If you started your world on an older version, you'll have to switch between the versions in the app. (for slime chunks) you didn't wait long enough, since they have a very low spawn rate even in slime chunks.you used mods or resource packs that affect world generation. ![]() you selected the wrong edition or version (the one used to generate the region you look at).you entered the wrong seed or coordinates.If your in-game world doesn't match the map here at all, it's most likely due to one of the following: The seeds below are compatible with Minecraft 1.19 which is most recent version that includes The Wild update.If none of the below helps, please report in the comments and include your seed, platform and version, and coordinates. This means that you'll get a very different generated world after an update releases, even if you use exactly the same seed. The other important thing to know is that seeds stop creating the same world whenever the Minecraft world generation algorithm is updated, which is usually when a big update launches, such as the Minecraft The Wild update. Now, when you enter that world's seed on Minecraft Java Edition on your PC, you'll still appear in the forest biome and should still have a mountain ahead of you, but it's unlikely that the village will also be there. Let's say you create a new world in Bedrock Edition which spawns you in a forest biome and there's a big mountain in front of you with a village on it. Here are the limitations of Minecraft seeds: first of all, you'll only get an exact copy of a world if the seed is reused on the same edition of Minecraft as the original, as structures generate differently for each world in Bedrock and Java Edition, although terrain and biomes will be exactly the same. You can also check out some of the best Minecraft servers here
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